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Stun Immunity

From 33 Immortals Wiki
Quick facts:
Stun Immunity
Stun Immunity
Type
Combat Mechanic
Affects
Stagger Buildup, Stagger, control effects
Applies To
Bosses, Elite Monsters, Certain Chambers phases
Countered By

Stun Immunity is a combat mechanic in 33 Immortals that prevents certain enemies from being affected by Stagger or Stagger Buildup. This immunity is primarily found on major Bosses and specific Elite Monsters during particular combat phases, and it limits a team's ability to interrupt or control those targets.

Overview[edit | edit source]

Staggering an enemy is a key part of crowd control and boss management in 33 Immortals. However, enemies with Stun Immunity are immune to these effects and cannot be interrupted or locked down with standard Stagger Buildup strategies. Understanding when enemies are immune is crucial for planning your damage windows and surviving elite encounters.

Characteristics[edit | edit source]

  • Immune to all forms of Stagger Buildup and Stagger
  • Cannot be interrupted during attack animations
  • Continues abilities or combos regardless of incoming control
  • May still take normal Damage Types or status effects like Slowed

Common Stun Immune Enemies[edit | edit source]

Visual Indicators[edit | edit source]

  • Resistance aura (glowing or pulsing armor effect)
  • No stagger animation when hit
  • Icons or boss bar may show a shield or lock symbol
  • Stagger sound/flash effects do not occur on impact

Counter Strategies[edit | edit source]

Best Synergies During Stun Immunity[edit | edit source]

Summary[edit | edit source]

Stun Immunity challenges Rebels to adapt when control isn't an option. When your enemies can't be stopped, you must outlast, outmaneuver, and outplay. Recognizing immunity phases and acting accordingly is vital to surviving—and overcoming—the darkest battles in 33 Immortals.

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