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Staff of Sloth

From 33 Immortals Wiki
Quick facts:
Staff of Sloth
Staff of Sloth
Type
Ranged Weapon
Base Damage
60–65 per orb
Ability Meter
Sloth (max 100)
Special Ability
Torpor
Co-op Ability
Super Slow

The Staff of Sloth is a ranged weapon in 33 Immortals, embodying the sin of sloth. It allows players to cast orbs that inflict damage and apply debuffs to enemies, offering strategic advantages in controlling the battlefield.

Weapon Mechanics[edit | edit source]

Basic Attack: Orb[edit | edit source]

  • Damage: 60–65 per hit
  • Description: Casts a single orb that deals damage upon impact. Each successful hit generates 6 Sloth. The Sloth meter also regenerates passively over approximately 33 seconds.

Charge Attack: Double Orb[edit | edit source]

  • Damage: 120–130 per hit
  • Description: Casts two orbs simultaneously, each building up a slow effect on enemies. Each hit contributes to the Sloth meter.

Special Ability: Torpor[edit | edit source]

  • Description: Consumes all accumulated Sloth to release a mist that slows and damages enemies within its radius.

Ability Meter: Sloth[edit | edit source]

  • Capacity: 100 (base maximum)
  • Description: Accumulates through successful orb hits and regenerates passively over time.

Co-op Ability: Super Slow[edit | edit source]

  • Description: When activated with other players, releases a larger torpor wave that lingers in an area, significantly slowing enemies and dealing increased damage. The duration of the effect scales with higher Empathy stats.

Weapon Masteries[edit | edit source]

  • Extended Torpor: Increases the duration of the Torpor effect.
  • Quick Cast: Reduces the casting time of orbs.
  • Lingering Mist: Enhances the lingering effect of Super Slow, causing it to persist longer.
  • Empowered Orbs: Increases the damage of both basic and charged orbs.
  • Efficient Sloth: Decreases the Sloth consumption rate for abilities.
  • Rapid Regeneration: Accelerates the passive regeneration rate of the Sloth meter.

Strategic Considerations[edit | edit source]

  • Crowd Control: The Staff's abilities are ideal for managing groups of enemies by slowing their movements and actions.
  • Support Role: Players wielding the Staff can effectively support their team by debuffing enemies, making them easier targets.
  • Positioning: Maintaining a safe distance is crucial, as the Staff lacks close-quarters combat capabilities.

Trivia[edit | edit source]

  • The Staff of Sloth symbolizes the sin of sloth, aligning with its gameplay mechanics that emphasize slowing and debilitating foes.
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