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Quick facts:Damage Types
Damage Types
Type
Core Mechanic
Affects
Combat interactions, enemy resistances, and ability effects
Applies To
Best With
Build Optimization, Loadout Strategy
Damage Types are a fundamental part of combat in 33 Immortals, determining how effective your attacks are against various enemies, mechanics, and environmental hazards. Understanding each type of damage helps players build effective loadouts, target enemy weaknesses, and synergize better in co-op play.
Primary Damage Types[edit | edit source]
There are several key types of damage in the game, each interacting differently with enemies, effects, and player builds.
Physical Damage[edit | edit source]
- Caused by most melee and ranged Basic Attacks and Charge Attacks
- Deals direct damage to health and armor
- Core damage type for weapons like Sword of Justice, Daggers of Greed, and Bow of Hope
- Can be enhanced with Weapon Mastery or relics that increase flat attack
Stagger Damage[edit | edit source]
- Builds Stagger Buildup on enemies
- Does not deal health damage but weakens enemies to interrupts
- Caused by specific Charge Attacks, Special Abilities, and relics like Stagger Pulse
- Often used to stop elite attacks or interrupt bosses
DoT (Damage over Time)[edit | edit source]
- Applies lingering damage to enemies over time
- Common in zone-based relics like Zone Hazard or Delayed Burst
- Effective against high-health enemies or bosses with healing abilities
- Often synergizes with control builds or Chain Slow
Burst Damage[edit | edit source]
- High-impact, instant damage applied through abilities or combos
- Often from Special Abilities like Takedown or Gavel Bash
- Best used for eliminating elite enemies or dealing with boss phases quickly
- Can be modified by critical hit effects and relic synergies
Zone Damage[edit | edit source]
- Applies to enemies within specific areas of control
- Found in builds using Torpor, Super Slow, Zone Hazard, and Outburst
- Often passive but scales with relics like Zone Amplifier and Delayed Burst
Damage Modifiers[edit | edit source]
- Critical Damage – Random chance to deal increased burst damage
- Stagger Vulnerability – Enemies take more damage when staggered
- Bone Buffs – Greedy Strikes increases damage based on Bones carried
- Justice Scaling – Some abilities like Final Justice deal more damage when Justice is full
Strategy[edit | edit source]
- Mix damage types in your team to handle diverse enemies
- Use Stagger Damage to interrupt elites, then follow up with Burst Damage
- Deploy Zone Damage in choke points for wave control
- Choose relics that enhance your preferred damage style (DoT, burst, zone, etc.)
Summary[edit | edit source]
Damage Types shape how you fight in 33 Immortals. Whether you're slicing through mobs with raw power or locking down elites with control zones, understanding each damage category is essential for building powerful loadouts and conquering the underworld with your fellow Rebels.