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Daggers of Greed

From 33 Immortals Wiki
Quick facts:
Daggers of Greed
Daggers of Greed
Type
Melee Weapon
Base Damage
76–80 per slash
Ability Meter
Greed (max 66)
Special Ability
Takedown
Co-op Ability
Greedy Strikes

The Daggers of Greed are a pair of swift melee weapons in 33 Immortals, embodying the sin of greed. They offer a high-risk, high-reward playstyle, allowing players to deal rapid attacks while managing the unique Greed mechanic.

Weapon Mechanics[edit | edit source]

Basic Attack: Slashes[edit | edit source]

  • Damage: 76–80 per hit
  • Description: Executes a series of quick slashes, forming a 5-hit combo. Each consecutive hit generates increasing amounts of Greed:
1st hit: +1 Greed
2nd hit: +4 Greed
3rd hit: +7 Greed
4th hit: +10 Greed
5th hit: +13 Greed
  • Note: Maintaining a continuous assault is crucial for maximizing Greed accumulation.

Charge Attack: Stun Slash[edit | edit source]

  • Damage: 152–160 per hit
  • Description: Delivers a powerful slash that heavily staggers enemies. Generates double the Greed of basic attacks:
1st hit: +2 Greed
2nd hit: +8 Greed
3rd hit: +14 Greed
4th hit: +20 Greed
5th hit: +26 Greed
  • Note: Effective for disrupting enemy attacks and quickly building Greed.

Special Ability: Takedown[edit | edit source]

  • Description: Performs a lunging slash that consumes all accumulated Greed upon hitting an enemy. The lunge distance increases when the ability button is held longer. Damage and stun buildup scale with the amount of Greed consumed. The player becomes invulnerable during the lunge animation. After execution, there's a 2-second cooldown.
  • Note: Timing the Takedown when Greed is high can result in significant damage and crowd control.

Ability Meter: Greed[edit | edit source]

  • Capacity: 66 (base maximum)
  • Description: Accumulates through successful hits. After 3 seconds without generating Greed, it begins to deplete at a rate of 5 per second. Engaging enemies resets this timer.
  • Note: Continuous combat is essential to maintain Greed levels for optimal performance.

Co-op Ability: Greedy Strikes[edit | edit source]

  • Description: Grants a buff causing enemies to drop bones when hit. Additionally, provides a damage increase that scales with the number of bones collected. The buff's duration extends with higher Empathy stats.
  • Note: Coordinating with allies to maximize bone collection can lead to substantial damage boosts. :contentReference[oaicite:6]{index=6}

Weapon Masteries[edit | edit source]

  • Greedier: Increases Greed capacity by 33 but causes Takedown to always consume all Greed.
  • Quick Strike: Increases attack speed after every 4 successful hits, up to a cap.
  • Steadfast Power: Boosts attack power the longer you go without dashing, up to a limit.
  • Mortal Slashes: Reduces heavy slash damage but significantly increases it against enemies below half health.
  • Stabs: Enhances light slash damage but reduces attack range.
  • Patience: Once Greed starts depleting, movement speed increases, and the next attack deals extra damage temporarily.
  • Note: Masteries allow players to tailor the Daggers' performance to their preferred playstyle.

Strategic Considerations[edit | edit source]

  • Mobility: The Daggers' swift attacks and movement make them ideal for hit-and-run tactics.
  • Greed Management: Balancing aggression to maintain Greed without overextending is crucial.
  • Team Synergy: Utilizing Greedy Strikes in coordination with teammates can amplify overall damage output.

Trivia[edit | edit source]

  • The Daggers of Greed are thematically linked to the sin of greed, reflecting their mechanic of accumulating and expending Greed for powerful attacks.
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