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Ability Meters

From 33 Immortals Wiki
Quick facts:
Ability Meters
Ability Meter
Type
Combat Resource
Found In
Refills By
Weapon-specific mechanics
Unique Per
Weapon Type

The Ability Meter is a core combat resource in 33 Immortals that powers each weapon’s Special Ability. Every weapon has its own unique meter, named and themed according to the weapon’s identity — such as Justice, Greed, Hope, or Sloth. Managing the Ability Meter is essential for unleashing powerful special moves and gaining the upper hand in battle.

Overview[edit | edit source]

Each Weapon comes with an associated Ability Meter that fills through specific in-combat actions. The energy stored in the meter is consumed when using the weapon’s Special Ability, often triggering powerful effects like area slows, high damage bursts, or defensive shields.

Characteristics[edit | edit source]

  • The meter is unique per weapon and cannot be transferred or shared
  • Some meters regenerate passively, while others require attacks to fill
  • Maximum meter size may be affected by Relics, Perks, or Weapon Mastery
  • Using a Special Ability usually consumes either a fixed amount or the full meter

Weapon-Specific Meters[edit | edit source]

JusticeSword of Justice[edit | edit source]

  • Fills by hitting enemies with basic attacks
  • Used to block damage and trigger counterattacks via Guard
  • Max base: 50
  • Some Mastery traits grant passive Justice regeneration

GreedDaggers of Greed[edit | edit source]

  • Builds quickly through combo chains on enemies
  • Consumed entirely with the Takedown Special Ability
  • Max base: 66
  • Begins draining after 3 seconds if not maintained

HopeBow of Hope[edit | edit source]

  • Determines the number of arrows available
  • Recalls arrows with the Special Ability, dealing piercing damage
  • Max base: 6
  • Arrows persist in the environment until recalled

SlothStaff of Sloth[edit | edit source]

  • Used to cast large AoE slows via Torpor
  • Regenerates passively over time
  • Max base: 100
  • Some traits modify recharge behavior or strength of the effect

Strategy[edit | edit source]

  • Monitor your meter closely before triggering Special Abilities
  • Build relic synergy around meter generation or cost reduction
  • Choose Perks that complement your weapon’s meter flow
  • Time usage during Co-op Powers or Stagger windows for maximum effect

Visual Indicator[edit | edit source]

  • Appears as a colored bar near the bottom of the screen
  • Meter style and color match the weapon’s theme
  • Glows or pulses when full and ready to activate

Summary[edit | edit source]

The Ability Meter is the fuel behind every Special Ability in *33 Immortals*. Whether you're hoarding Greed for a devastating Takedown or slowly filling Sloth to freeze your enemies in time, meter management is the key to mastery. Use it wisely, and divine power will be yours to command.

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