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Quick facts:Torpor Wave
Torpor Wave is a Mastery trait available for the Staff of Sloth in 33 Immortals. When equipped, it transforms the Special Ability Torpor from a stationary area-of-effect slow into a wave-form projectile that moves forward across the battlefield, slowing enemies along its path.
Overview[edit | edit source]
Torpor Wave enhances the zoning utility of the Staff of Sloth by giving players the ability to project crowd control in a directional line rather than relying solely on placement. This allows Sloth users to control lanes, corridors, and moving enemy groups with greater reach and tactical flexibility.
Mechanics[edit | edit source]
Benefits[edit | edit source]
- Can be used to slow distant or moving enemies
- Easier to cast from safety compared to static zone
- Allows for dynamic repositioning and mid-combat flexibility
- Covers wider horizontal ground when combined with Zone Amplifier
- Great for narrow lanes, chambers, and hallway-based fights
Best Synergies[edit | edit source]
- Outburst – More enemies enter pulse radius as wave travels
- Super Slow – Combines for back-to-back AoE control
- Zone Amplifier – Increases the width of the wave path
- Slow Duration+ Relics – Extends how long enemies are affected
Strategy[edit | edit source]
- Cast Torpor Wave down enemy spawn paths or during retreats
- Follow the wave to slow enemies while pushing objectives
- Chain wave with AoE teammates to create zone traps
- Use wave form to peel enemies off allies or protect revives from afar
Visual Indicators[edit | edit source]
- Replaces the normal Torpor casting circle with a visible wave
- The wave glows and distorts ground textures as it moves
- Enemies inside the wave show a slowed aura effect
Summary[edit | edit source]
Torpor Wave turns passive control into offensive momentum. By projecting your influence forward, you don’t just slow enemies — you lead the charge. In the hands of a skilled support, this trait makes the Staff of Sloth a commander of the battlefield in 33 Immortals.