Toggle menu
Toggle personal menu
Not logged in
Please sign up or log in to edit the wiki.

Weapon Roles

From 33 Immortals Wiki
Quick facts:
Weapon Roles
Weapon Roles
System Type
Combat Classification
Categories
Melee, Ranged, Tank, Specialist
Determines
Playstyle, Positioning, Team Synergy

Weapon Roles in 33 Immortals define the combat identity of each weapon type. Every weapon falls into one of four core roles — Melee, Ranged, Tank, or Specialist — each offering a distinct playstyle, strategic function, and synergy with team composition. Understanding weapon roles is essential for building balanced teams and mastering co-op raid mechanics.

Overview[edit | edit source]

Each weapon in *33 Immortals* not only determines your attack style but also shapes your role in a 33-player rebellion. Weapon roles influence:

  • How you interact with enemies
  • Your ideal positioning on the battlefield
  • Your synergy with co-op abilities and relics
  • Which Stats scale your performance

Core Weapon Roles[edit | edit source]

Ranged[edit | edit source]

  • Prioritizes distance, AoE control, and sustained damage
  • Excellent for crowd control and safe positioning
  • Scales with Attack and Empathy
  • Example: Bow of Hope — Lingers arrows and offers co-op volleys

Ranged players often support tanks by thinning enemy waves from a distance and triggering relic or combo effects with accuracy.

Tank[edit | edit source]

  • Built for survivability, control, and damage absorption
  • Uses guard mechanics, counters, and protection-based abilities
  • Scales with Vitality
  • Example: Sword of Justice — Uses Justice meter for guarding and counterattacks

Tanks lead from the front, drawing enemy aggro, staggering bosses, and shielding allies in key moments.

Melee[edit | edit source]

  • High burst damage with fast, close-range combos
  • Relies on positioning and mobility for critical damage
  • Scales with Critical Damage and Attack
  • Example: Daggers of Greed — Builds Greed through combos and executes takedowns

Melee roles dive into the fray, exploiting windows created by tanks and supports for high-damage executions.

Specialist[edit | edit source]

  • Focused on utility, control, and support effects
  • Applies debuffs like slow or weakness to shape the battlefield
  • Scales with Empathy
  • Example: Staff of Sloth — Applies AoE slows and status effects through Torpor

Specialists dictate the pace of encounters, control elite enemies, and set up opportunities for others to dominate.

Role Synergy[edit | edit source]

An ideal 33-player raid team includes:

  • Tanks to absorb damage and control the frontline
  • Ranged and Melee DPS for consistent threat elimination
  • Specialists to slow, debuff, and set up combo opportunities

Weapons within each role can be further enhanced through Weapon Mastery, co-op abilities, and relic synergy.

Choosing a Role[edit | edit source]

Weapon role selection depends on:

  • Preferred combat distance (melee vs ranged)
  • Desired team function (support, tank, DPS)
  • Synergy with relics and co-op powers
  • Personal skillset and comfort with timing, positioning, and rhythm

Summary[edit | edit source]

Weapon Roles in *33 Immortals* create the foundation for strategic gameplay. Each role contributes uniquely to the rebellion — whether it's absorbing divine wrath, unleashing furious attacks, or controlling the tide of battle with precision. Mastering your weapon's role is the first step toward mastering the afterlife.

Cookies help us deliver our services. By using our services, you agree to our use of cookies.