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Lucifer

From 33 Immortals Wiki
Quick facts:
Lucifer
Lucifer
Type
Boss
Location
Health Bars
10
Rewards
Eternal Shards, Paragons, Keys to Purgatorio, Exclusive Cosmetics

Lucifer is the formidable ruler of Inferno in 33 Immortals, serving as the final boss of this fiery realm. This multi-phase encounter challenges players' coordination, strategy, and adaptability.

Lore[edit | edit source]

"In frozen depths where darkened wings entwine,

Lucifer weeps, for his betrayal dims his shine.
Though cast from grace, his heart is a mournful plea,

He yearns for divine mercy, drenched in tears of agony."

- From the Commedia, by Dante

Once the most beloved guardian of God, Lucifer's pride led to his fall from grace. Now imprisoned in the icy pit of Cocytus, he mourns his rebellion and seeks redemption by preventing souls from escaping Inferno.

Encounter Overview[edit | edit source]

Lucifer possesses ten health bars, each depletion introducing new attack patterns and increasing difficulty. The battle is divided into multiple phases, each with unique mechanics that require precise teamwork.

Personal Mechanics[edit | edit source]

Phase 1[edit | edit source]

  • Arm Swing: Lucifer swings his arms at close range, dealing significant damage to nearby players.

Phase 2[edit | edit source]

  • Icy Tear Marks: Targets 3 random players with delayed AoE tear drops that explode with freezing damage.
  • Soul Crystals: Summons crystals on players, knocking them away and emitting periodic damaging shockwaves until destroyed. These persist into the next phase.

Phase 3[edit | edit source]

  • Shared Agony Zones: Marks up to 2 players with shared-damage zones; requires six players to stand in each zone to split damage and prevent fatal outcomes.

Raid-wide Mechanics[edit | edit source]

Frozen Hate[edit | edit source]

During this attack, Lucifer binds himself with two shackles. Six vertical columns of damage expand across the arena. Destroying a shackle on one side creates a safe zone on that side. Failure to break either shackle results in unavoidable, full-area damage.

Eternal Sorrow[edit | edit source]

Lucifer spawns 20 crystal tears throughout the arena. Destroying all tears during the cast phase creates staggered safe zones as rings explode in a timed sequence. Failure to destroy all tears results in simultaneous detonation of all rings, causing catastrophic damage.

Last Betrayal[edit | edit source]

Lucifer summons 3 spectral elites, and his heads begin to glow. The arena is divided into Left, Middle, and Right lanes. Each elite defeated removes one active danger lane. Observing which head is inactive reveals the safe area for the upcoming triple strike. Coordination and observation are key to survival.

Rewards[edit | edit source]

Defeating Lucifer rewards players with:

  • Eternal Shards: Valuable resources for progression.
  • Paragons: Items used for character enhancement.
  • Keys to Purgatorio: Unlocks access to the next realm.
  • Exclusive Cosmetics: Unique visual items commemorating the victory.

Strategy Tips[edit | edit source]

  • Team Coordination: Effective communication and role assignment are crucial.
  • Mechanic Mastery: Understanding and executing mechanics promptly can prevent team wipes.
  • Resource Management: Utilize consumables and abilities wisely to maintain team sustainability.
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